We Speak Gaming
Grime II Lands on Nintendo Switch and Switch 2 on November 26 With a Free Final Coda Update
The Formless is coming to Nintendo. Grime II, the sequel to the acclaimed 2021 metroidvania, arrives on Nintendo Switch and Nintendo Switch 2 later this month, and players on every other platform are getting a free update that closes out a story thread left open since the first game.
UK publisher Kwalee and independent development studio Clover Bite are pleased to announce that Grime II is coming to Nintendo Switch and Nintendo Switch 2 on November 26, 2026. The sequel to the critically acclaimed 2021 original will launch on both platforms later this month.
Alongside the Switch release, Grime II is also getting a free update on PC, PlayStation 5 and Xbox Series X|S. With this update, players can explore A Final Coda, the conclusion to the story thread left open in Grime and teased in Grime II. Unlocked after completing the main game, this update introduces a brand-new area filled with challenging platforming sections that test everything players have learned. The update also introduces a new boss refighting system, allowing players to take on previously defeated bosses again. These updates will also be included in the Nintendo Switch 2 and Nintendo Switch versions.
Grime II expands on the dark, unsettling world of its predecessor, taking players into a strange new realm filled with distinctive locations that push its creativity even further. To mark the announcement, a brand-new trailer has been released, showcasing the game’s mysterious new land, along with its evolved combat and abilities.
About Grime II
Story:
Become a stealer of forms in GRIME II, the sequel to 2021’s acclaimed action-adventure metroidvania. You are a Formless – an art mimic, absorbing creatures and summoning molds in their shape.
Venture into a new and mysterious land in the GRIME universe, where danger and wonder await around every corner. Use your surroundings in tandem with your summoned molds to overcome deadly enemies and epic bosses, all the while exploring a deep world full of diverse cultures and characters.
Create your own playstyle by choosing from a variety of abilities, weapons, and mold summons. Learn the makings of your enemies as you summon their form to both aid you in combat, as well as in exploring the various secrets paths of the world.
Features:
Molds – Absorb defeated enemies, shaping them into molds which can then be used for special attacks. Use molds to throw enemies, fire projectiles, stun, and even turn into summons.
Environmental Combat – Wherever you go, the environment provides ample opportunities to damage enemies nearby or from a distance. Be wary, for they can do the same to you!
Parry and Grasp – Send hand-tendrils to either parry enemy attacks or grasp and absorb them, drawing you closer to learning their shape.
A Lived-in World – Discover incredible locations made of painted nails and giant vases, each with its own unique civilization, culture, and deep characters to converse.
About Kwalee
Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK. The company has built a growing catalogue of PC and console titles, including Wildmender, ROBOBEAT, Voidwrought, In Sink, Hordes of Hunger, The Precinct, Town to City, Don’t Stop Girlypop! and Modulus: Factory Automation alongside upcoming releases such as Hark the Ghoul, Call of the Elder Gods, Grime II, Ground Zero, Retro Space, Lost Hellden, BPM Bitcrushed, Shift at Midnight, Welcome to Elderfield, Lily’s World XD, The Coin Game, Rune Dice, Steam to Electric, Call it a Day and more.
Founded by games industry icon and Codemasters co-founder David Darling CBE, Kwalee is supported by a global team of games experts, with studios in the UK, India, and remote locations worldwide. The company is actively seeking high-quality games to publish across all platforms and welcomes developers to get in touch.
About Clover Bite
Founded in 2014, Clover Bite is the internal studio of Tiltan School of Design and Visual Communication. Harnessing industry expertise and exceptional graduates and students, it employs 7 teams working on projects spanning PC, mobile, consoles and VR, including the veteran Team Malignant, whose debut game GRIME released to critical acclaim in 2021.
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Project Hail Mary: Journey Among the Stars Is Out Now on Quest, PICO and Android XR
Humanity’s last hope is now a mission you can step inside. Project Hail Mary: Journey Among the Stars is out now, a mixed-reality adventure that tells a previously untold chapter of Andy Weir’s bestselling sci-fi universe.
The immersive mixed reality experience launched on PICO, Android XR and Meta Quest 3/3S. It comes from Maze Theory, the award-winning London-based immersive entertainment studio behind Peaky Blinders: The King’s Ransom and Doctor Who: The Edge of Time.
Players step into the role of Ryland Grace. Ryland Grace and his friend and crewmate Rocky must work together in the face of disaster to keep the Hail Mary intact and bring their world-saving cargo to Eridani — Rocky’s home planet, and Grace’s new home.
It is a story of trust and communication between species. As this mixed-reality experience blends your physical environment with the Hail Mary itself, players diagnose problems, improvise solutions and push the limits of science and engineering to keep the mission alive.
Along the way, players work alongside Rocky to keep the mission alive, diagnose failing systems and improvise scientific solutions, and manage their ship and its precious cargo as they travel through the stars — experiencing humanity’s last hope firsthand.
Watch the launch trailer below.
Project Hail Mary: Journey Among the Stars is out now on PICO, Android XR and Meta Quest 3/3S.
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