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The Park Keeper Puts You on Ranger Duty by Day and Horror Patrol by Night at Hampton Bay

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Gameplay screenshot from The Park Keeper showing a forest at sunset.
Gameplay screenshot from The Park Keeper showing a forest at sunset. Photo via the game's official Steam store page / publisher.

Hampton Bay looks like an ordinary national park on paper. In The Park Keeper, the new ranger sim from TacoEaters and PlayWay S.A., the paperwork is the least of your worries — by night, something ancient and hungry is trying to get out.

The Park Keeper is coming to PC and Mac in Q4 2026, with a demo available on Steam. You play the park’s new ranger, checking documents, inspecting vehicles and letting visitors in by day, then patrolling the woods, helping fellow rangers and investigating strange incidents after dark.

Days are a bureaucratic nightmare of their own: fill out forms, bury inconvenient details, and explain to management why ‘ritual markings near the restroom’ should not be a standard maintenance issue. Your energy is limited, so work, running, driving and night patrols all wear you down, and every day has to be planned.

The park can be explored on foot, by car or by boat, and remote areas carry real risk — a breakdown at the wrong time can strand you far from help. The horrors of Hampton Bay include cultists, strange rituals, mutating people, and tourists who came back from the woods as something less than human.

Your choices leave traces. Evidence can be cleaned up, hidden or left where it lies, and tourists, the police and the detective all notice what you do. As the Steam page puts it: ‘A copy might be better than the original. But does that give it the right to take their place?’

The Park Keeper is due on PC and Mac in Q4 2026, and a demo is available now on Steam.

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GeoJelly Bounces Onto Xbox With 50 Levels of Jump-Only Puzzle Platforming

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Gameplay screenshot from GeoJelly showing the jelly character charging a jump through a laboratory level.
Gameplay screenshot from GeoJelly showing the jelly character charging a jump through a laboratory level. Photo via the game's official Steam store page / publisher.

There is only one way out of the laboratory in GeoJelly, and it is straight up. The jump-only puzzle platformer from Source Byte has bounced onto Xbox, bringing more than 50 levels of carefully measured leaps to a new audience.

GeoJelly launched on Xbox on November 5, 2026, and is also available on PlayStation 5, PlayStation 4, Nintendo Switch and PC via Steam, where it costs $4.99 and has a free demo. In the game, the jelly hero can only jump — hold to charge, release to leap, and measure every jump to escape the test chambers.

Diamonds collected along the way unlock new levels, and the more you collect, the more levels open up. Levels do not have to be played in order, and an easy mode with aim and a hard mode let players choose how punishing the jumping gets.

More than 50 levels span different themes, with black holes, jump pads, windmills, cannons and spikes standing between the jelly and the exit. Logical puzzles and speedrunner-friendly design reward players who learn each chamber inside out.

GeoJelly is out now on Xbox, PlayStation 5, PlayStation 4, Nintendo Switch and PC via Steam, with a free demo available on Steam. The Steam version runs on Windows, Mac and Linux, and more details are on the developer’s website at source-byte.com.

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