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Actress Marta Svetek talks ‘Five Nights at Freddy’s’, ‘VALORANT’, and expanding her career from Games to Film

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Slovenian actress Marta Svetek has been building an impressive international career across both video games and film. Known for her work in major gaming franchises including ‘Five Nights at Freddy’s’, ‘VALORANT’, and ‘Battlefield’, Svetek has become a familiar presence in the world of video game acting. Her performance work also spans major titles such as ‘Horizon Forbidden West’ and ‘Destiny 2’, where motion capture plays a crucial role in bringing complex characters to life. Alongside her work in gaming, Svetek has also appeared on screen in films including ‘I Am Rage’, with upcoming projects such as ‘Savage Prey’ and ‘The Death of Us’ set for release in 2026. In this interview, she speaks about her journey from Slovenia to London, working inside some of the world’s biggest game franchises, and why motion capture is one of the purest forms of acting.


You have worked across both voice acting and motion capture for some of the biggest video game franchises, including ‘Five Nights at Freddy’s’, ‘VALORANT’, and ‘Battlefield’. What first drew you to performance work in the gaming industry, and how did that journey begin for you?

I’ve been mashing buttons on controllers since before I could walk! I literally grew up with video games, and it turns out they would also become the thing that changed my life in the most amazing ways. I’m from Slovenia, a small country where having an acting career is challenging — although, isn’t it everywhere? I originally chose the “stable job” route in technology that made my family happy and ultimately brought me to London, but I always kept one foot in acting. It was actually my tech job that gave me the break I needed to start working in games. It was a case of opportunity meeting my fairly unique set of skills — acting, martial arts, technical understanding, and a lifelong love of games — that gave me the start I needed.

Photo credit: Alexandra Guelff


You made your debut in the ‘Five Nights at Freddy’s’ franchise with ‘Security Breach’ and continued working on the series with Steel Wool Studios. What was it like stepping into such an iconic gaming universe and becoming part of a franchise with such a dedicated global fanbase?

It’s always amazing — and always a little terrifying! I was aware of the franchise at the time, but I had no idea how big it had become. When the ‘Security Breach’ trailer came out and reached 2.4 million views in just 24 hours, it really started to sink in. The reaction to the characters I was trusted with was just… wow — especially for Gregory and Roxanne Wolf.

“The feeling of having your performance reach so many people in such a meaningful way is hard to describe and always fills me with an overwhelming sense of gratitude.”

It’s why I chose to become an actor — to connect. Now I also get to connect with fans in person at conventions all around the world.


Your motion capture work includes major titles such as ‘Destiny 2: The Witch Queen’, ‘Horizon: Forbidden West’, and the official F1 games. What is the most exciting or challenging aspect of performing through motion capture compared to traditional acting?

Motion capture is like Marmite for actors — you either love it or hate it. But if you ask me, it’s also one of the purest forms of acting. You’re in a big empty room wearing a Velcro suit, surrounded by infrared cameras. You have minimal props and maybe some tape on the floor to represent objects, and you still have to deliver a completely truthful performance, no matter how outlandish the circumstances.

“Your imagination has to fill in so many blanks. And I absolutely love it. It’s a space where I’m not limited by my appearance or by fitting a certain archetype. It’s pure performance.”

In ‘Destiny 2’ alone, I was an alien queen, an augmented human sorceress, and the literal embodiment of a dark hive mind!

In addition to gaming, you are also appearing in films including ‘I Am Rage’ and the upcoming projects ‘Savage Prey’ and ‘The Death of Us’. How has working across both film and gaming shaped you as a performer?

Acting is always about finding the truth of the character — the choice, the story. But jumping between these two very different worlds has undeniably made me a different calibre of actor. I started in games and later moved into film, and I’ve really enjoyed leaning into the subtlety of film performance over the past few years. At the same time, my voiceover and motion capture background made things like ADR and stunts so much easier. Particularly on ‘Savage Prey’, I needed to bring a subtle and intense performance for the camera while also performing my own stunts and practically setting a new speed record for ADR. That hugely benefited production — and it all comes from the crucible of video game performance.

Photo credit: Michael Roud

With your career spanning major game franchises and upcoming film releases, what kinds of roles or projects are you most excited to explore next?

Even though I still have so much I want to explore in both film and games, my dream project would actually be joining the cast of a TV adaptation of a game — something like ‘Fallout’ or Henry Cavill’s upcoming ‘Warhammer’ 40k series. I’m such a hardcore 40k fan that I absolutely need to be part of that universe — whether as a Sister of Battle, an Eldar, or maybe an intrepid Cadian. Just don’t kill me off too quickly! As an actor and artist, I feel like I was meant to tell those larger-than-life stories of hope, heroism, and impossible odds. I’m getting fired up just talking about it — that’s exactly the kind of storytelling I’m most excited to explore next.

Featured photo credit: Urban Bradesko

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Marvel Actor Sebastián Capitán Viveros (‘Capi’) Stars as Series Regular in ‘Fightland’

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Sebastián Capitán Viveros, better known as ‘Capi,’ has quietly built an impressive international career, appearing in major productions including Marvel Studios’ ‘Spider-Man: Far From Home’ and ‘Eternals,’ alongside acclaimed series such as ‘Halo,’ ‘The Man Who Fell to Earth,’ and the thriller ‘9 Bodies in a Mexican Morgue.’ He now stars as series regular Lazaro in the action crime drama ‘Fightland,’ now streaming in the U.S. on STARZ, with a UK release on Sky Atlantic and NOW planned soonExecutive produced by Curtis “50 Cent” Jackson, the series marks another major milestone for one of the industry’s most exciting rising international talents.

Having grown up between Mexico, the United States and Switzerland before establishing himself in the UK after graduating from the prestigious Drama Centre London, Capi brings authenticity, emotional depth and remarkable versatility to every performance. In this exclusive interview, he reflects on his multicultural upbringing, working on blockbuster productions, landing the role he believes he was born to play, and why ‘Fightland’ represents the most exciting chapter of his career so far.

For readers discovering your work for the first time, could you tell us a little about your acting journey? Having grown up between Mexico, the USA and Switzerland before building your career in the UK, how has your multicultural background shaped you both personally and professionally?

The universe chose me to be an actor; there is nothing else that would sit right in my soul than living through the expression of my art. Growing up across different countries and learning several languages allowed me to see both the world and myself from different perspectives. Being away from my home country since I was five years old, theatre became my refuge. It gave me the freedom to discover who I truly was alongside my twin sister and soulmate, Ilse. We both found a sense of security on stage. My first acting coach, Judith Hall, taught me what it truly means to be a professional actor and helped me earn my place at Drama Centre London. That experience shaped me into the man I always dreamed—and knew—I was meant to become.

Courtesy of STARZ

Throughout your career you’ve appeared in productions including ‘Spider-Man: Far From Home,’ ‘Eternals,’ ‘Halo,’ ‘The Man Who Fell to Earth,’ ‘9 Bodies in a Mexican Morgue’ and now ‘Fightland.’ Looking back, which projects are you most proud of to date, and why?

“I went from serving Malaysian food in Camden Town to standing on a boat with Tom Holland and Zendaya in Venice while filming a Marvel production.”

That was my very first screen role in ‘Spider-Man: Far From Home,’ and it completely changed my life. It connected me to my higher self and made me feel aligned with my destiny. ‘9 Bodies in a Mexican Morgue’ was another unforgettable milestone because it was my first leading role. Filming alongside one of my closest friends from Drama Centre while portraying a Mexican lieutenant inspired by my grandfather—who was an admiral in the Mexican Navy—was incredibly meaningful. But ‘Fightland’ is on another level. The filmmaking, the people, the experience… It was one of the most profound, joyful, and unforgettable experiences of my career.

In ‘Fightland,’ you play Lazaro, a series regular. What attracted you to the role, what can audiences expect from your character without giving too much away, and what was it like working alongside such a talented cast?

The moment I read the audition scenes, I knew I was born to play Lazaro. An actor’s responsibility is to tell the truth, and Lazaro is my truth—apart from the criminal side! He’s a Mexican raised in the United States, and I connected deeply with him. Audiences can expect violence, strength, emotional depth and plenty of authentic Mexican swagger. Working with such an exceptional cast was a gift. Great actors elevate one another, and every scene became an opportunity to feed off each other’s performances. The showrunners, Damione and Raphael, as well as directors Otto and Seb, created an environment where I learned and grew in ways I can’t fully describe.

Courtesy of STARZ

Your role includes action and physically demanding scenes. How did you prepare for them, and what was the most rewarding or challenging part of bringing Lázaro to life?

The most challenging—and enjoyable—part was training with legendary stunt coordinator Will Mackay. We spent countless hours practising fight choreography, gun handling and knife work. 

“Audiences should prepare for intense action that will genuinely keep them on the edge of their seats.”

For me, preparation comes down to repetition. You rehearse until everything becomes instinct. Then, once you’re on set, you let go of all that preparation and simply live truthfully in the moment.


Looking ahead, what excites you most about this next chapter of your career, and what do you hope audiences take away from your performance in ‘Fightland’?

What excites me most is seeing a future where I can continue doing what I love—telling stories through art. I hope ‘Fightland’ introduces audiences to my commitment as an actor and demonstrates my versatility. While I’m proud of my Latino heritage, I don’t want to be defined solely by it. I’m an artist, a human being, ready to play any role—to be vulnerable or strong, funny or serious—and I’m hungry for every life I get the chance to live through acting.

Featured photo credit: Courtesy of STARZ

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