We Speak Gaming
Let’s Duck! Opens Free Steam Playtest for Co-op Roguelike Fans
Basemint Studios has opened a free Steam Playtest for Let’s Duck!, a top-down co-op roguelike in which rubber ducks defend their pond. The playtest went live on October 30, 2026, and covers the first three maps along with their bosses. It can be played alone or online with up to three friends, giving players an early taste of the full game ahead of its 2027 release.
The game’s hook is that your outfit is your build. There are 67 clothing pieces to collect across three slots — a hat, a jacket and an accessory — and every piece is also a skill, firing its own attack while you steer, dash and quack. Bosses drop rare pieces of their own, so taking down a map’s boss is the best way to grow a wardrobe and sharpen a build.
A full run spans 10 maps, with level-ups dealt as hands of cards and casino reels that let players reroll or gamble a whole hand for matching cards. Missions appear in the middle of runs to keep each attempt fresh, and between runs there is a pond to decorate, 41 trophies to chase, and support for colourblind players and controllers.
Let’s Duck! comes from Basemint Studios, the project of solo developer Filip in Sweden, and features original music and 12 languages. A demo is planned for Steam Next Fest, running February 22 to March 1, 2027, before the full game arrives on Steam for Windows later in 2027. A price has not been announced yet.
The free playtest is open now on Steam, and anyone interested in trying the first three maps and bosses can request access through the game’s Steam page.
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Gumball and the Shrink Ray Zaps Steam and Game Boy Color in 2027
Gumball and the Shrink Ray is coming to Steam and Game Boy Color in 2027. The announcement from Mega Cat Studios and Exquisite Laundry Pet brings back gaming’s favorite chewable champion for a sequel to Gumball in Trick-or-Treat Land, and players can wishlist the game now ahead of launch. A sugary-sweet announcement trailer has also been released to celebrate the reveal, just in time for Halloween.
Set five years after his first adventure, the game finds Gumball enjoying a quiet life in his gumball machine until an emergency broadcast from a frantic marshmallow scientist drops him into an unfamiliar corner of Trick-or-Treat Land. His old pal Cornando is trapped inside Shrink HQ, the headquarters of the corporation behind the Shrink Ray craze, while billboards for MUSSTY’S SHRINK SHOP line every road. Armed with a discount Junk Ray and a pocketful of treats, Gumball must build a Shrink Squad, cross the bustling northern frontier, and discover what the Board of Directors is really planning.
Almost every opponent can join the team, with more than 70 partners to recruit into squads of three that can be swapped at Shrink Terminals across the map. Each partner has four attacks, but damage is not the only way to win: players can swing an opponent’s MOOD or build their own MOMENTUM to earn extra turns and outmaneuver tougher squads. The revamped battle system adds new angles to combat and new solutions through team customization.
The adventure spans 12 distinct areas, each with its own day-and-night palettes, characters and encounters, and time passes as players travel. Gumball can also shrink down to slip into tiny side-scrolling worlds hidden inside the overworld, home to secret treats, crumbs and bug partners found nowhere else. The pixel art evokes late-era Game Boy Color titles that pushed the hardware to its limits, and a physical Game Boy Color cartridge is planned alongside the Steam release.
The story runs 15 to 25 hours in the tradition of EarthBound, Paper Mario and the great Game Boy Color RPG sequels, with a brand-new cast and a few familiar faces. Gumball and the Shrink Ray is in active development, and its screenshots and footage show work-in-progress content, so fans can wishlist it on Steam to follow along until it arrives in 2027.
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