We Speak Gaming
Sekigahara Is Getting an Official Digital Adaptation in Q1 2027
Lazy Marmot Games has announced that Sekigahara, the acclaimed strategy board game about the unification of Japan, is getting an official digital adaptation. The Vienna-based studio is developing the game in partnership with GMT Games and the original board game’s designer, Matt Calkins, and it is planned for release in the first quarter of 2027 on PC, Mac and Linux via Steam.
The original Sekigahara: The Unification of Japan is a two-player historical block wargame set in 16th-century Japan. Instead of dice, it uses hidden blocks and a loyalty system that can turn a campaign on its head, with loyalty-challenge cards able to trigger betrayals at critical moments. The digital version aims to keep that tension intact while making the rules easier to follow for newcomers.
Players will be able to play solo or take on opponents in cross-platform online multiplayer. The digital edition adds a scenario editor, configurable AI personalities that can be tuned for traits such as aggressiveness and risk tolerance, and game variants that change how a campaign unfolds. A replay mode and quality-of-life tools, including movement planning and combat hints, are also planned.
For Lazy Marmot Games founder and lead developer Przemek Szałaj, the project is a chance to bring a respected tabletop design to a wider audience without losing the bluffing and deduction that made the board game stand out. The studio, founded in 2026, is focused on digital board game development.
Sekigahara will support single-player and online multiplayer for one to two players when it launches on Steam in Q1 2027.
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Gumball and the Shrink Ray Zaps Steam and Game Boy Color in 2027
Gumball and the Shrink Ray is coming to Steam and Game Boy Color in 2027. The announcement from Mega Cat Studios and Exquisite Laundry Pet brings back gaming’s favorite chewable champion for a sequel to Gumball in Trick-or-Treat Land, and players can wishlist the game now ahead of launch. A sugary-sweet announcement trailer has also been released to celebrate the reveal, just in time for Halloween.
Set five years after his first adventure, the game finds Gumball enjoying a quiet life in his gumball machine until an emergency broadcast from a frantic marshmallow scientist drops him into an unfamiliar corner of Trick-or-Treat Land. His old pal Cornando is trapped inside Shrink HQ, the headquarters of the corporation behind the Shrink Ray craze, while billboards for MUSSTY’S SHRINK SHOP line every road. Armed with a discount Junk Ray and a pocketful of treats, Gumball must build a Shrink Squad, cross the bustling northern frontier, and discover what the Board of Directors is really planning.
Almost every opponent can join the team, with more than 70 partners to recruit into squads of three that can be swapped at Shrink Terminals across the map. Each partner has four attacks, but damage is not the only way to win: players can swing an opponent’s MOOD or build their own MOMENTUM to earn extra turns and outmaneuver tougher squads. The revamped battle system adds new angles to combat and new solutions through team customization.
The adventure spans 12 distinct areas, each with its own day-and-night palettes, characters and encounters, and time passes as players travel. Gumball can also shrink down to slip into tiny side-scrolling worlds hidden inside the overworld, home to secret treats, crumbs and bug partners found nowhere else. The pixel art evokes late-era Game Boy Color titles that pushed the hardware to its limits, and a physical Game Boy Color cartridge is planned alongside the Steam release.
The story runs 15 to 25 hours in the tradition of EarthBound, Paper Mario and the great Game Boy Color RPG sequels, with a brand-new cast and a few familiar faces. Gumball and the Shrink Ray is in active development, and its screenshots and footage show work-in-progress content, so fans can wishlist it on Steam to follow along until it arrives in 2027.
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