We Speak Gaming
Netmarble Sets October 27 Global Launch Date for Vampire-Themed MMORPG VAMPIR
Netmarble has set the global launch date for VAMPIR, its large-scale vampire-themed MMORPG. The game officially launched in additional countries and regions worldwide on October 27 at 7:00 p.m. PDT, across PC and mobile platforms with full cross-platform support, so players on both share the same online world.
Ahead of the launch, pre-download began on October 26 at 7:00 p.m. PDT through the App Store, Google Play and the Epic Games Store, letting players install the game in advance and begin their adventure the moment the servers opened. Players who pre-registered were rewarded at launch with a Designated Heroic Mount Summon Ticket, 100 million Gold, a full set of Rare Equipment and Immortal Portrait Fragments.
VAMPIR comes from Netmarble Neo, and brings together key developers behind Lineage 2: Revolution and Ni no Kuni: Cross Worlds. The game drops players into a gothic horror world of vampires, bloodlines and warring factions, where they choose a class and fight through the story.
The global rollout follows a proven run in Asia. VAMPIR first launched in Korea in August 2025, where it topped the grossing charts on both Google Play and the App Store and became the longest-running No. 1 title among all new games released in Korea that year. Launches in Taiwan, Hong Kong and Macau followed in March 2026, with Japan joining in July 2026.
The October 27 launch takes the game beyond those existing service regions and opens it to players around the rest of the world, on mobile through the App Store and Google Play and on PC through the Epic Games Store.
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MapleStory Classic World Launches, Bringing the Classic Era Back to PC and Mac
The old Maple World is open again. Nexon has officially launched MapleStory Classic World, a dedicated version of its long-running MMORPG built around the game’s classic era, with the servers opening October 21 at 11:00 AM PDT on the Nexon Launcher and Steam for Windows and macOS.
The launch follows a Founder’s Access period that began October 6. Founder’s packages went off sale on October 14, and progress made during early access carries into the full launch, so returning players keep the head start they built.
Classic World launches at version 1.0.0 with the structure longtime players remember. Characters choose from four first-job paths — Warrior, Magician, Bowman and Thief — at level 10, and the level cap sits at 100. There is no 3rd Job Advancement at launch; Nexon plans to add it gradually, pacing the rollout rather than dropping two decades of content at once.
The game is free to play, supported by a Cash Shop, with Leaf Points as its currency. Nexon has kept the two versions of MapleStory largely separate: the only thing shared with the modern game is the NX balance, so Classic World stands as its own economy and community.
Nexon America’s Hanbyeol Oh, known to the community as Inkwell, has framed the project as something other than a one-to-one recreation of the game from 20 years ago — a classic world rebuilt for the players who grew up with it, rather than a museum piece.
Classic launches have become a reliable draw across the MMO genre, and MapleStory carries more nostalgia than most. With a level cap, job structure and social pace modeled on the era that made the game a phenomenon, Classic World is Nexon’s play to bring its lapsed audience home.
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