We Speak Gaming
PUBG Studios’ PUBG: DED.NET Opens First Closed Beta on Consoles
PUBG Studios is ready to put its next shooter in players’ hands. The Krafton studio has opened sign-ups for the first closed beta of PUBG: DED.NET, a console-first, free-to-play multiplayer FPS, with the test running October 9 through October 12 on PlayStation 5 and Xbox Series X|S.
The beta is open to players in the United States and Canada aged 17 and up, with registration handled through the game’s official site at ded.net. It marks the first hands-on opportunity for the public since the game was revealed at gamescom 2026, moving DED.NET from announcement to active testing barely two months later.
DED.NET separates itself from the battle royale formula PUBG is known for. Matches are built around roguelite progression across multi-match “runs,” with abilities and injuries carrying over from one match to the next, so decisions and damage follow a squad through an entire run rather than resetting at every lobby.
The setting is Cascadia, a fictional version of the Pacific Northwest, in the year 1996 — a grounded, pre-smartphone backdrop that shapes the game’s weapons, vehicles and look.
PUBG Studios is treating the test as a feedback exercise as much as a stress test. Testers can submit in-game surveys during the beta, and the studio will gather further impressions through the game’s official Discord. Additional regions are planned for later testing, with this first round limited to North America.
For Krafton, DED.NET is a notable bet: a new PUBG-branded shooter designed console-first and built to be free to play from the start, developed inside PUBG Studios rather than licensed out. How the roguelite run structure lands with this first group of testers should say a lot about the game’s direction ahead of its next reveal.
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MapleStory Classic World Launches, Bringing the Classic Era Back to PC and Mac
The old Maple World is open again. Nexon has officially launched MapleStory Classic World, a dedicated version of its long-running MMORPG built around the game’s classic era, with the servers opening October 21 at 11:00 AM PDT on the Nexon Launcher and Steam for Windows and macOS.
The launch follows a Founder’s Access period that began October 6. Founder’s packages went off sale on October 14, and progress made during early access carries into the full launch, so returning players keep the head start they built.
Classic World launches at version 1.0.0 with the structure longtime players remember. Characters choose from four first-job paths — Warrior, Magician, Bowman and Thief — at level 10, and the level cap sits at 100. There is no 3rd Job Advancement at launch; Nexon plans to add it gradually, pacing the rollout rather than dropping two decades of content at once.
The game is free to play, supported by a Cash Shop, with Leaf Points as its currency. Nexon has kept the two versions of MapleStory largely separate: the only thing shared with the modern game is the NX balance, so Classic World stands as its own economy and community.
Nexon America’s Hanbyeol Oh, known to the community as Inkwell, has framed the project as something other than a one-to-one recreation of the game from 20 years ago — a classic world rebuilt for the players who grew up with it, rather than a museum piece.
Classic launches have become a reliable draw across the MMO genre, and MapleStory carries more nostalgia than most. With a level cap, job structure and social pace modeled on the era that made the game a phenomenon, Classic World is Nexon’s play to bring its lapsed audience home.
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