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Thronefall Builds Its Kingdom on PS5 and Xbox Series X|S on November 11

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An isometric view of a small walled kingdom in Thronefall, with a castle, houses, windmills, fields and watchtowers between mountains and a river.

Thronefall, the minimalist strategy game from GrizzlyGames and publisher Mythwright, launches on PlayStation 5 and Xbox Series X|S on November 11. The console release brings the kingdom-building defender to a new audience, joining the versions already available on PC, Nintendo Switch and Mac.

The loop is simple to grasp and hard to put down. By day, players spend their gold wisely, raising walls, watchtowers and economy buildings and growing a small settlement into a working kingdom. By night, waves of enemies arrive to tear it all down, and everything built during the day is put to the test.

Players defend the kingdom directly, riding out to meet each wave in combat. Across 10 maps, they can unlock 9 different weapons and stack more than 50 perks and mutators to shape each run, experimenting with builds that suit an aggressive or defensive approach.

The enemy roster keeps the pressure varied, with attackers that include Barrel Knights, Flying Mages and towering Ogres, each demanding a different response from your defenses and your own blade. A defense that holds against one night’s horde can crumble against the next, which keeps every run tense through to the final wave.

Thronefall’s clean, minimal presentation hides a surprising amount of depth, and its short, focused runs have made it a favorite among strategy fans on PC and Switch. It launches on PlayStation 5 and Xbox Series X|S on November 11.

That combination of quick decisions and escalating nights has earned Thronefall a loyal following, and console players now get the full experience, with every map, weapon and perk from the existing versions included from day one on the new platforms.

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Beyond the Mist Brings Its Cursed Lighthouse Horror to Steam, Switch Version on November 19

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A pixel-art lighthouse lamp room in blue tones in Beyond the Mist.

Beyond the Mist, the horror adventure from developer Yliader and publisher RAWRLAB Games, is out now on Steam. The game launched on October 31 priced at $5.99, with an introductory discount of 40 percent bringing it to $3.59 until November 7, and a Nintendo Switch version follows on November 19.

Players take the role of Arthur Webb, an aging lighthouse keeper trapped inside a cursed lighthouse. With the light failing and the mist closing in, Arthur has to find a way out of a place that no longer obeys the rules of the world outside.

Escape means searching the lighthouse room by room for items and clues, solving puzzles and making key decisions along the way. Those decisions matter: the story can end in three different ways, and not all of them lead Arthur safely out of the mist, so every choice is worth thinking about before it is made.

The game is a reimagining of the Game Boy title The Mist, rebuilt as a modern horror adventure while keeping the spirit of the original intact. Its 8-bit-style soundtrack, composed by Gjoll, leans into that heritage, wrapping the lighthouse in chiptune dread that suits its pixel-art presentation.

For horror fans, the Halloween launch was well timed, and the low price makes it an easy recommendation for a single evening’s play. The Switch release on November 19 means handheld players get their turn inside the lighthouse just a few weeks later.

Short, focused and built around atmosphere rather than jump scares, Beyond the Mist is a compact horror story for players who like their scares slow and strange. It is available now on PC via Steam, with the Nintendo Switch version arriving on November 19.

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